[ He doesn't mind that too much. It puts the two of them on more even footing in the event that he has to turn on Childe. Regardless, it's not like he has many options, so he might as well follow along down the path and to the doors.
Gives Childe an amused look. ]
I do my best to play by the rules, but apparently I just have the look of a troublemaker. [ Second part is true, the first part is not. ] So I've had to make a getaway or two.
[To the gate! There's a brief blue glow as Childe does something with his hands, and after a bit of finagling, the doors swing open. There is then a very slow loading screen--no I'm kidding it's just a long path, continuing to slope downward. It is darker and damp down this way, but not, like, suspiciously pitch black or anything. Childe will even courteously step in first, since this guy is obviously just as paranoid as he is, and Childe won't be bothered by a sudden attack.]
Haha... in that case, I'm not surprised you've run into trouble here. Fontaine's a beautiful city, but I've heard its people are fond of quick judgments.
[Down they go... wahoo... there are no branching side paths for now, just a straightforward descent.]
It's my first time visiting, actually. A... colleague of mine is from here, though, and she visits fairly often, so I've heard a few stories.
[Up ahead, there are faint sounds! Some voices--muffled with distance--and various other noises of people moving around, though nothing particularly specific.]
[ Should he get ready to beat them to death with his fists?
Haha. Joking. ]
Isn't it obvious? [ One might think that it's unwise to reveal that he's totally lost, but Sylus is just that arrogant. ] But yes, you could say I'm new in town.
[ Looking at Childe thoughtfully. ]
You certainly hesitated before calling her your colleague.
Haha, you never know! I've heard a thing or two about troublemakers being such anywhere. [It was very obvious, but assumptions can be dangerous just as much as responses can be telling.
Even so, Childe doesn't particularly care to lie when he doesn't have to--he shrugs as the ground beneath them shifts from stone to metal. Rounding a corner puts them parallel to a low waterway... almost as if they are in the sewers, but a fantasy version of sewers that are clean and well lit for some reason.]
Well, we don't work together often--she spends most of her time with her kids. But calling her a friend would be a bit much.
no subject
[ He doesn't mind that too much. It puts the two of them on more even footing in the event that he has to turn on Childe. Regardless, it's not like he has many options, so he might as well follow along down the path and to the doors.
Gives Childe an amused look. ]
I do my best to play by the rules, but apparently I just have the look of a troublemaker. [ Second part is true, the first part is not. ] So I've had to make a getaway or two.
no subject
Haha... in that case, I'm not surprised you've run into trouble here. Fontaine's a beautiful city, but I've heard its people are fond of quick judgments.
[SYLUS CLEARLY STARTED THE FIGHT]
no subject
Also, Childe is funny. He quirks a smile. ]
You spend a lot of time in this city?
[ Fellow troublemaker? ]
no subject
It's my first time visiting, actually. A... colleague of mine is from here, though, and she visits fairly often, so I've heard a few stories.
[Up ahead, there are faint sounds! Some voices--muffled with distance--and various other noises of people moving around, though nothing particularly specific.]
Yourself?
no subject
Haha. Joking. ]
Isn't it obvious? [ One might think that it's unwise to reveal that he's totally lost, but Sylus is just that arrogant. ] But yes, you could say I'm new in town.
[ Looking at Childe thoughtfully. ]
You certainly hesitated before calling her your colleague.
no subject
Haha, you never know! I've heard a thing or two about troublemakers being such anywhere. [It was very obvious, but assumptions can be dangerous just as much as responses can be telling.
Even so, Childe doesn't particularly care to lie when he doesn't have to--he shrugs as the ground beneath them shifts from stone to metal. Rounding a corner puts them parallel to a low waterway... almost as if they are in the sewers, but a fantasy version of sewers that are clean and well lit for some reason.]
Well, we don't work together often--she spends most of her time with her kids. But calling her a friend would be a bit much.
[So "colleague" it is]